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Each Mixer track can hold up to 10 plugin effects, however you canĪdd an instance of Patcher and add any number of effects to that OR route one Mixer track to another if you need more FX in the chain. In the continuation of this article we’ll discuss how many bells and whistles you need, to Convolute or Algorithe, and some other surprises to help you choose the right reverb plugin.FL Studio has a large number of high quality Effects (FX) at your disposal. It’ll also, generally, take less resources to do this. This is the acid test which will reveal if the plugin is “worth its salt.” Ideally, a reverb plugin which can create a smooth sound with this kind of setting will always create a beautiful, smooth, real sound at a good setting. NEVER use a setting with a small room and a long reverb time. What you’ve done is forced the plugin into its worst possible settings, and it’s doing the equivalent of mathematical gymnastics in order to make reverb sound good.
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Does it sound super smooth? Does it feel like you were in a real room? Or, instead, does it feel “grainy” or have “stuttering” or other artifacts? This will “pop” into the reverb and have the decay fall off without any direct signal present. Send the plugin a transient, sharp signal. Lastly, take the room size control and make it as small as possible. Then take the setting for the “density” or “depth” or even “processing power” and run it as high as possible. It’s in the sound.ĭo this: regardless of the reverb type, take the setting for the length of reverb and make it as long as possible.Īltiverb Convolution Reverb Takes A LOT of computer resources How can we tell if a reverb plugin is inefficient like this? Simple. These kinds of inefficient plugins should be avoided at all costs. Some plugins have better math than others, and sometimes the computer power taken isn’t made up for by a lousy plugin’s math. The better the math is, the more the computer resources needed. Whether algorithmic or convolution (more on those later), the plugin must do a lot of calculations really fast in order to create its effect on the sound. The nature of digital reverb is found in high level digital mathematics. What follows is a two-part article on four things to consider when purchasing – or even using – a reverb plugin. But, even though you’re all rich and could purchase reverb plugins for a single specific use, the rest of the world can’t afford that, and they need a reverb solution which can serve as many uses as possible: the most bang for the buck.
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After all, an action scene is going to need a very different kind of reverberation than a quiet drama. Nowadays they integrate perfectly into NLEs and DAWs alike, and they can sound so good, they sound better than “real.” How do we know which plugins to spend our money on? The most critical thing to consider is your budget, of course, and next would be the kind of material you’ll be running through them.
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